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Everratic

400 Audio Reviews w/ Response

All 551 Reviews

You're excused :)

In my opinion, this is the catchiest song you've ever composed. The main melody is especially catchy, but the rhythmic elements don't lag far behind. In the beginning, the simple yet effective bass line supplements the melody quite well. Later, you created a very interesting chord progression behind the melody that provided some welcomed variety and dissonance. Your selection of instruments is delightful. Thanks to the variety of sounds, the song evokes several vibes, from electronic-mystery to a celtic sound. The sound design is pretty good, and I adore the pluck lead! The hi hats aren't very pleasing, but they're not annoying either. Maybe you could have automated them more in some way? This is a very enjoyable track overall! I played it on loop for a while.

TaintedLogic responds:

Wow! Thanks so much for all the positive feedback, BO! I have been trying to make my melodies both simpler and catchier, so I'm glad it paid off. ^^ I was hoping the pluck lead wouldn't sound too minimal, so I'm really glad you commented on it. Admittedly, the hi hats aren't doing much here besides adding texture. I'll try to think about that more going forward. Thanks again for the review. :D

Nice

LucidShadowDreamer responds:

Thanks

I was hoping someone would submit a song of such a style, and I'm not disappointed. This is currently my favorite submission. The track has a majestic, adventurous videogame vibe, and it resembles the art work very well. The instruments aren't of utmost quality, but it's not a shortcoming here; it makes the song sound more like a nostalgic video game track.

ChronoNomad responds:

Happy to be of service, BlueOceans! I AIM to please (pun intended). High praise, indeed. Every instrument in the track is from the original VSCO Sample Library, which seemed like a solid fit for the nature of the track, and is uniquely appropriate since a copy of the VSCO 2 Orchestral Sample Library is one of the prizes. Plus, I love that video game-like nostalgia!

Now that I've finished my own track, I'm looking forward to exploring the others on offer. I'm sure you'll be hearing from me again soon!

Although I'd agree that this piece isn't likely to win, it's one of my favorite submissions so far. I have a high level of neuroticism, so I can really relate to the extreme emotions this track evokes. This will definitely be one of those tracks that I'll listen to periodically over the course of many years.

Phonometrologist responds:

Well I hope this doesn’t contribute to the neuroticism, but rather it being a theraputic one. Thank you for the comments.

This is one of my favorite tracks of yours! It's so lively and powerful. Some parts also evoke a haunting vibe. Everything sounds so professional, and the depth of the track is incredible. The are many different aspects of the track that I can focus on at any given point.

zybor responds:

but im not professional :C, thanks for the compliment tho.

thank you for your review :)

I found this to be catchy even before it looped once! It sounds somewhat like a theme from a Zelda game, but Zelda songs don't have pianos with pitch bends. I wonder if you copied and pasted the violin midi into the piano channel. It sounds like a hybrid of a keyboard piano and guitar. I really enjoy it!

johnfn responds:

Hahahhaha yeah you got me. What can I say I was busy with the rest of my game :D

I find pitchbending piano to be hilarious because it's so impossible to do in real life. Unless you open up the piano and pull the strings i guess.

This is a spectacular track!
I love the percussion; it has a lot of depth and detail!

zybor responds:

Thank you for your review, BlueOceans!

The pads and vocals are a beautiful combination! I love the ambience that serves to further establish the setting.

etherealwinds responds:

Thank you very much BlueOceans! :)

This is difficult to listen to by itself, but it's quite cinematic and resembles the art appropriately. The selection and usage of instruments, combined with the ambiance, work together to effectively portray a vivid, yet ambiguous story. This is the first time I've heard eating sounds in a cinematic track, and it sounds pretty cool!

I really like that you didn't take inspiration from the art at face value. For example, in the art, the sky is mostly clear and bright, yet in your track, the weather changes, which is indicated by the harsh winds and rain ambiance. Additionally, the character in the art is outside, yet your track contains eating sounds, which makes me think that the character either walked to the houses in the distance, or he's standing in front of a house or building, which would explain the shadow and the stone path.

The ending is nice and conclusive; there's no uncertainty there.

EctiBot responds:

So glad you noticed the details in this :D. Tried to make this kind of a dynamic continuation of the art.
I'll leave it up to the imagination whether the man is walking to the building in the distance or to the house behind him( I also imagined there had to be a building behind him :D). I can at least say that he is down by the water at some point and the character does walk into a house.

In the top left of the picture there are some dark-looking clouds. As these clouds get pushed over the mountain, it would begin to rain.

Glad you liked my wonderful lip smacks XD.
Thanks for the review :)!

I mainly compose orchestral fantasy music.
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For commissions and other inquiries, contact me here or at everratc@gmail.com
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Ralph B. @Everratic

Age 28

New York

Joined on 10/9/10

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