This was amusing :)
This was amusing :)
This was really funny!
This was really funny.
This was by far my favorite game out of the few I played tonight! :D I got lost on some levels, though I completed the other ones within ten seconds. I searched for some of the answers, and I was actually disappointed in myself for doing so because I realized I was on the right track; I just needed a little more time. I can see the mental benefits of playing what you call "psychology" games. I realized that on each of the difficult levels, I tended to think outside the box for about the first minute or so, but over the course of a few minutes, my thinking would become more rigid, and then solving the puzzle seemed impossible. I recognize this tendency of mine from my high school math courses: if I was able to solve complex algebraic problems within the first one or two attempts, I would seem like an expert, but if I failed the first couple of attempts, I would seem like a quitter.
The puzzles are well designed. I think the game's difficulty is perfect, and I actually like that the levels are not in order of increasing difficulty. The storyline seems to be generic (I don't know why I'm saying this when I've barely played any games of this genre); however, the narrator is a very interesting character! It's interesting how you were able to put yourself in the position of such as person in order to make the narration so engaging.
Did you make the typeface? You might not want to follow my advice on this because, as I told you, I have poor vision that can't be fixed with glasses, so I'm of a small minority, but the text was extremely difficult to read. The size is fine; the problem is that the individual letters aren't distinct enough. I think there should have been more contrast in the type design.
Thank you very much! For playing the game, and for leaving this nice review :D
The difficulty definitely doesn't increase exponentially, which is an interesting touch on my part. I'm not even sure myself exactly why I did it, but I do remember me wanting the first puzzle to be first, and the last puzzle to be last. So when one of the more difficult puzzles was already at the start, perhaps I decided to focus on an interesting game, instead of a perfectly balanced one :)
Don't worry abut looking up answers; a lot of people have done that. Who knows, maybe I would've myself too? If one is unlucky, sometimes a certain puzzle simply doesn't click, whereas the following two might do so immediately. This game also requires quite a bit of patience, I'm sure, along with some free time.
I've come to the conclusion that the difficulty is apt too, and I'm glad you feel the same :)
Since there are about an even amount saying the game's too easy, and too hard, and those who think it's good, chances are it's fairly balanced in that respect, for what kind of a game it is.
I too would place these in the more abstract and difficult to define, "psychological game" sub-genre. Quite obviously, since I've been inspired by games of that same nature. I'm especially happy that you liked this one a bit more than the other games you played last night!
The story itself is quite simple indeed, and has a continuation in the sequel which I released last year. As you analyzed, I placed the focus on the narrator, villain, or what have you. I guess specifically, on making the dialogue interesting, while still being relevant for the "puzzles", if you will. As we've talked about, I enjoy when games have a good atmosphere, which I tried to accomplish in this game. Partly, through the music I composed for this game, before even making it!
I actually took some steps to be able to go into character (some of which included listening to certain types of music, and performing thought experiments). That probably wasn't necessary, but if the result is good I'm not going to complain :D
Sorry about the font. Your criticism is very vaild, not only because of your vision, since other people have complained as well. I think the style was the right to go with, as that got a fair deal of praise. But the actual execution could've been pulled off better. A lot of people try pressing "2" instead of "Z" in the beginning, for instance.
Thanks again for your well thought out and written review! I appreciate it very much :)
Perhaps someday when you feel like it, you'll try out the sequel ^ ^
The music's quality is really bad. If you fix the music quality and reupload it, I would love to play this game again :D
I didn't notice the length until johnfn pointed it out. That makes the song even more impressive xD
This is amazing :O
This is phenomenal in so many ways. I think the best feature of the song is its liveliness. You managed to keep me enthralled by your work for over 7 minutes, and I was actually sad when it ended.
I don't have any significant criticism. I actually like that there doesn't seem to be a unifying theme or melody, and there is even some messiness (or lack of focus) in individual sections; I think this feature contributes to the liveliness of the track that I adore so much. With that said, I think it might be slightly too messy at times - there were a few elements that I thought failed to add value, and they barely fit in the mix. I didn't really mind it though, and I think most listeners won't even notice.
I give this a 10/10.
Thanks for the neat words, I'm glad you liked it!
I'm not exactly sure what you mean by messiness in terms of lack of focus. But since you are referring to the liveliness, I might assume that you meant that some instruments played a bit off-beat sometimes. That definitely has been done on intention to make it sound more real and organic. In the busier sections I reduced that to a minimum though.
I think I get what you mean by the last point. I must admit I do own VSTs that are worse on quality than others, which caused a slighty noticable difference between them in the mix. But I'm more than glad I actually had access to so many instruments at the end. At some point I prefered to have a certain instrument in instead of renouncing it. I felt like some instruments are really important to be added, to grant the certain flair to the piece. I'm glad you still enjoyed it that way and that gives me the feeling that I made the right decision about that. :)
This is amazing! I didn't know you could make such elegant drawings in powerpoint.
this is a beautiful gift :D
This is one of my favorites! I love the swirls.
Hi, I'm an orchestral composer. Please contact me if you want to use my music in your projects. I'm open to commissions.
You can contact me here or at firstname.lastname@example.org
Joined on 10/9/10