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Everratic

540 Audio Reviews

391 w/ Responses

NGADM Round 3 Review

The composition is heartfelt and beautiful. It feels like it’s stream-of-consciousness style, taking the listener on a journey through one’s thoughts and struggles. I admire your ability to compose for piano in a way that deeply resonates with human emotions; it’s not an easy feat. It also seems that you’re not afraid to show yourself through your music, which makes it much more interesting to listen to. The composition style reminds me of great composers like Chopin and Liszt while being distinct enough to be recognized as your work.

You did an excellent job at varying the themes and creating distinct sections. I do think you can go even further with utilizing the full piano register and timbral and dynamic ranges; sometimes it helps to slightly exaggerate shifts in texture and tone. The composition feels a little too tonally consistent over the five-minute duration for my taste.

I have a comment on the mix, but it’s a bit tricky because I don’t know what your mic set up is and how you already EQd them, so take this with a grain of salt. I sense that one of the closer mics might have a bit too much frequency content between 350 to 1k, and a slight cut might help the reverb and higher register notes shine more. But otherwise, the mix is really solid! I particularly enjoy the soft-blur texture of some of the lower dynamic left-hand arpeggios.

It's remarkable how far you’ve come after some setbacks and how much you’ve improved in a short time! Good luck with the rest of the contest!

Solacitude responds:

Most parts included in the final mix come from moments that I happened to be recording while reaching a kind of meditative state of mind. It's how I manage to create the most authentic mindful musical expressions that I can. It's not always what is wanted, but most of the times when I'm "in the zone" I tend to play in a romantic style. I also think the more I manage to connect to the subconscious, the more the music produced can connect with people listening. I'm really glad when it does! I know that I'm far from Chopin and Liszt level, but they are composers that I really like and they sure have an influence on how I play. Romantic music influenced my style a lot. I'm quite flattered that this piece reminds you of them!

It was in my thoughts that 5 minutes of C# might be too much, but then also thought that the chromatic elements would compensate, creating a little disturbance in the perceived root, and alternating between C#min natural to harmonic, and quick pass through C#Maj. I recorded some variations with more than accidental key changes as well as higher register that I didn't keep in the final mix. I was feeling like I was losing consistency, the darker vibe, so I kept them out. Maybe in a future version, adding a "Takeoff" chapter so the wind is put to good use instead of just blowing out things, we could fly gracefully into it! Would also maybe make it sound more like an actual rhapsody. :)

I get what you say for the mix. I didn't update yet, but I've cut a bit in this range on the close mic, and added a bit of lower freq, making some tests. It was the first upload with this piano sound so I'm very glad you appreciate the mix quality! It was making me a tiny bit anxious haha!

Getting to the round of 4, and the appreciation of what I create, it's way beyond my expectations! I was getting into these contests pretty much to get feedbacks and improve where I can, not thinking about the podium at all. It was not in my thoughts all along, but now that we're there! I own nothing that is proposed in the prize pool, so I'm quite happy about that!! Added to all the positives that already came out of it. It's convincing my inner voice more and more, that distributing my music is worth it! This inner voice can be stubborn, perfectionist, doubtful. It feels good when it gets tamed a little bit.

It's been quite an adventure since the beginning! I'm very glad of the results so far! You also helped a lot with your tips to get back on the boat! Thank you again!! :D

NGADM Round 3 Review

This sounds so nostalgic and blissful. The composition is sublime. The melodies, solos, counterlines, and bass lines are fantastic. I can sense a lot of passion written into each line. I like how the drums contribute to the composition rather than simply being a rhythmic bed. The track is very unique despite some resemblance to video game styles, and once again, you crafted a distinctive, memorable melody.

The structure is solid, and there’s a lot of excellent variation in instrumentation and melody, with some solos and melodic breaks. I do however feel that the track can get tiring after a few listens because of how centered it seems around a single theme. As far as I can tell, there isn’t a distinctive B theme to provide some contrast and break from the A theme. I believe a solid B theme that explores some different territory would make the track more engaging and replayable.

I know you’ve expressed some concern about your mixing in the past. I believe you made a lot of good decisions in this mix on an individual track level, but one problem I found is overall frequency buildup between 400hz to 1khz and some resonances around 2khz. By cutting or compressing these areas, and affecting the track’s tonal balance, some important elements of the mix, like the drums, should feel more prominent, like in the example I shared on Discord. I suggest using multiband compression on the bass to stabilize it, and a subtle instance on the master or drum bus to control the high end spikes from elements like cymbals. I also found a slight cut on the master around 150hz to improve clarity in the low end; you can use a narrow band to not affect the snare at 200hz.

It's always a delight to listen to your music. Good luck in the remaining rounds!

trixelbit responds:

Thank you so much for the indepth and technical feedback! Honestly they have been incredibly helpful in my growth this competition and as a music maker in general.

You catch so many things I would have missed even after a 100 listens. That ear for detail really is impressive!

I can't wait to revisit these tracks and apply your feedback as well as try implementing it this round as well!

As always, thank you for the feedback and I'm glad you enjoyed this work!

NGADM Round 3 Review

The intro effectively sets a dreamlike scene. It sounds like there’s a cluster of adjacent notes on the strings, but, perhaps due to the high register, it doesn’t feel dissonant. It’s suspenseful yet calming. The piano phrases convey a mix of emotions, which reflects the idea of a hazy memory. When the piano’s lower register enters at :49, it feels very satisfying. I like how the next section transitions the composition into a more melodic and harmonic state. The buildup into the climax is remarkably well done. I’m impressed by the composition’s storytelling and accurate reflection of the description.

The mix is outstanding. It feels warm and rich but not too muddy. I love the reverb on the strings. I just have three minor points of feedback. I think the piano could benefit from automation on the mic positions and/or EQ so it doesn’t feel so close after the intro. I like the intimate sound in the beginning, but during the climax, it feels a little disconnected from the room the other instruments are sitting in. Second, I think the climax could use a little more bass presence, or perhaps a more consistent bass presence. I recall you mentioning this, so I think you’re clear on what to do. Finally, I think the bass drum in the intro could benefit from more release/reverb to better fit the dreamlike atmosphere.

I think the dynamic automation of the violins in the 2:48 section could use some work to better follow the expression and direction of the melodic line. It feels too static to me.

This is an overall excellent submission that again showcases your ability to follow through on a rich story. I can imagine this working quite well in a short film or cutscene. Keep up the amazing work!

This is amazing! Now that I completed a campaign I can appreciate it more :D

AceMantra responds:

I'm happy you found a new appreciation for it! There's something just awesome about finishing a campaign. Maybe bittersweet, too, but still fun!

This reminds me of video games I played as a child, including Super Mario 64 and Mario Kart DS. The busier parts of the track sound like they could fit in a racing game. The composition is lively and energetic with multiple catchy melodies. The instrumentation gives it a hint of an eastern flavor while also sounding somewhat whimsical. I like the synth sound design as well. The modulation at 1:49 provides a burst of fresh energy, preventing the track from feeling stale. You did a good job varying the sections to keep the composition engaging without having too much contrast, which could feel disorienting with this style. The transitions are all smooth and pleasant.

Although I like the intro, I’m not sure if the full 34 seconds is necessary. It works well on the first listen, but as I repeat the track, I feel like it’s so different in intensity that I just want to return to the “meat” of the track. I think this may be because of my association with video game soundtracks.

The mix sounds like it’s lacking some bass and low mids. I think strengthening the low end of the kick and bass and giving them higher relative volume levels can help the track feel fuller and more grounded. It’s important to ensure they don’t clash at the same frequency. The kick can possibly be boosted between 60-80hz and the bass can be boosted between 100-150hz, and you can make cuts in these ranges on the other channel to improve separation. When the bass has enough bass frequencies, you can use multiband compression or dynamic EQ to prevent the fundamental frequencies from shifting too much as the bass line rises. It’s important to have a stable bass to keep the mix feeling full. You can potentially boost some highs on the percussion while reducing highs on some of the melodic instruments, particularly the one at :52, which feels brittle.

I enjoyed this a lot! Improving the mix and tonal balance can take this to the next level!

I don't know what the outcome will be, but either way, I'm glad you participated this year and hope to see you active in other events :) This kind of writer's block is common in competitions and is nothing to feel bad about.

Best of luck!

EppuJoloZ responds:

It was definitely a fun ride while it lasted! I'm still dissapointed in myself because this was a big underdeliver – but sometimes life just goes like that :D Thank you for the kind words, Everratic~

I love this!

It turns out I am your NGADM reviewer – it must have been switched since my last review.

I love the atmosphere from the very beginning. The sound design gives me a fantasy feeling, almost like the Divinity Original Sin II soundtrack. I like the use of the plucky instruments. The mix has good depth and use of delay, reverb, and panning, and the drums are mixed excellently.

The structure is conceptually solid and the transitions are all smooth. As I understand it, there’s an intro that sets the scene, an A section that feels like it’s building up to a climax until it settles down and transitions to a darker B section, then there’s a transitional section that builds into a climax based on the A theme. This could have worked very well, but I feel that the climax is not reaching its full potential. The main problem I hear is that the melody doesn’t have ideal projection and breathing room; it’s not prominent enough in the mix, while the plucks and hi hats demand a lot of attention. It also feels a little too similar to the first A section, but with a little more intensity. Modulating to another key could have been a nice idea here to enhance the emotional impact and freshen the sound.

While the mix is solid, I have some minor feedback:
- The plucks seem to have a delay with a lot of high frequencies, which gets fatiguing and can make the room feel smaller.
- The orchestral instruments feel a little thin and small-room-sounding. A plugin like SP2016 or simply changing the mic positions can fix this quickly.
- I think you did a good job with EQing overall, but I think some more mud can be removed from the mids of some of the orchestral instruments for greater clarity, and some highs can be cut from the plucks.

Your track took my mind to a lively fantasy world that seems to have a deep story behind it. I enjoyed this a lot!

Lordant responds:

Thanks a lot for feedback, I really appreciate it! Glad you enjoyed the track :3

You understood the structure pretty well and I agree with your point about the climax, I'll do a revamp for this song later and try to improve it. Not sure about modulating, though. By the way, I didn't plan to use any orchestral instruments at all, it was a late addition when the A section idea came to my mind. So, there isn't much work done with the room setting and orchestration. Same with plucks, I will tweak the effects and try to make the sound more subtle.

Congratulations on creating an album! I really enjoyed this :D

The track feels very amusing, with the loving dialogue and quirky sounds. The sound design is well-done; the synths in the more drum and bass sections have nice movement and texture, and I like the big snare sound. Despite the appearance of a dynamically flat track, there is plenty of variation to keep it fresh and interesting.

Some minor mixing comments:
- I think reducing some high mids from the piano can potentially help provide some more separation from the synths and help it sit more comfortably in the mix.
- The vocals feel a little too close considering the atmosphere and nature of the track. Removing some more low and high end and adding more early reflections can help it feel more “spiritual”
- The hi hats feel a little raw and can possibly be tamed to have a less “white noise” sound quality

Quarl responds:

Thank you Everratic for your review, much love :D

Hi. I'm an orchestral composer. For commissions and other inquiries, contact me here or at everratc@gmail.com

Ralph B. @Everratic

Age 28

New York

Joined on 10/9/10

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